Feb 16, 2011, 02:26 PM // 14:26
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#21
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by Bassma
What's funny is I've killed Glint oodles of time with my heroes and henchies and just me. Now how in the hell all of a sudden she can kill us all?
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You just 'defeat' her so you can safely take one of her eggs, while it looks like you fought her, to keep appearances, you know.
You don't really kill her.
Last edited by MithranArkanere; Feb 16, 2011 at 03:42 PM // 15:42..
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Feb 16, 2011, 04:05 PM // 16:05
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#22
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Furnace Stoker
Join Date: Sep 2008
Location: orlando,florida
Guild: Society of Souls [Argh]
Profession: Rt/E
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Quote:
Originally Posted by subman247
Just my two cents as someone who also has played for 5 1/5 years. Guilds dont dictate what a player does. If someone chooses to play by the rules of a guild even if that means they dont enjoy the game they paid for then thats thier problem.
On another note I do alot of running and the vast majority are people i belive to have played all the way through the game and now would like to get one of there other many characters to the same spot. People play the way they want and choose. If they find it more fun to buy a run and get right to the end then so be it.
You think its more fun to play all the way through and thats great. But i for example have 8 character slots and dont want to play the game all the way 8 times. I buy runs and get my extras to 20 ASAP so i can put them to use.
And in my opinion "e-peen" is what stuff like dungeons and FoW are all about (because lets face it at this poinit they arent to hard). If the rewards werent awsome most wouldnt do them. I have lots of high end weapons and armor...not because others will be jealous but beacause they are badass! Everyone wants the cool stuff when they start a game and guild wars is at a point in its life span where any new player can get the goods much easier than ever before. I think most oldschool players (again me being one of them) like to complain because new players have it much easier than we did. When i first started if i could have bought a run to the parts where i get the sweet gear i would have. Good for them cause come GW2 we are all on the same playing field again.
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im with you here. i hate people who assume those that get runs are lazy. atm im working on my 4th char to get leg survivor and im doing it the normal way,aka play the game and not boxing. ive been playing 41months and if i decide i want a few runs does not make me lazy. it just makes me wanna get to a spot fast so ican play more on my other 7 chars. example ATFH Zday. xD True i couldve fought it on my own for each char but getting it run allows me more time to work on something else like leg. vanqer on my rt.
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Feb 16, 2011, 05:39 PM // 17:39
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#23
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Ascalonian Squire
Join Date: Jan 2011
Location: Very small island south of Elona called Kumaki
Guild: Shadow Blade Assassins [Sins]
Profession: R/Me
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I regret nothing, and for the glint quote "Did not the very Heros I sent return to battle me again?" Someone has to loose the battle and glint still lives.
But yes to the two who took what I said personally, I was talking about general populace being lazy. Most, not all but most, of the new players are now coming to Guild Wars just to do HoM for Guild Wars 2. At least twice now i've met players with "protectors of cantha" who didn't really know what Shiro was just that they killed him on the last mission.
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Feb 16, 2011, 05:43 PM // 17:43
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#24
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Ascalonian Squire
Join Date: Jan 2011
Location: Very small island south of Elona called Kumaki
Guild: Shadow Blade Assassins [Sins]
Profession: R/Me
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Also you can get through any mission faster with a good group of players than you can with a runner. If you want to go afk that much just log off or wait in town.
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Feb 16, 2011, 06:18 PM // 18:18
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#25
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Lion's Arch Merchant
Join Date: Oct 2010
Location: Under a blanket drinking tea and being British n_n
Guild: Brothers of Other Mother [BoOM]
Profession: N/
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Quote:
Originally Posted by Reokuma
I regret nothing, and for the glint quote "Did not the very Heros I sent return to battle me again?" Someone has to loose the battle and glint still lives.
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So you're happy with making the whole community that's been playing more than 6 months look like dicks?
Quote:
But yes to the two who took what I said personally, I was talking about general populace being lazy.
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That wasn't what you stated in your original post. And you said you regret nothing.
Fact is, you are wrong in assuming that all new players are the same. Clearly I wasn't alone in what I thought about what you said. Looks like you've been backed into a corner and can't get out so you're trying the "OHNOES I DIDN'T MEAN ALL OF YOU!!!1!" when that was EXACTLY what you first said.
I fully agree with the doing things on multiple characters as well. On the day Eternal Grove was the ZM, I had 4 characters that I did that on. as 3 were all at that point in Factions anyway.
Did you know there were people who wanted to buy an item that would unlock outposts across an account? That wasn't a new player either. And you accuse NEW players of being lazy...
Also I know in my case it was defending newer players who don't have the attitude they claimed they all do. Did you honestly expect people who aren't like that to sit there and take it? Don't post shit unless you expect a rebuttal. You're the one who's butthurt here, not TheGizzy or myself.
Last edited by Neo Nugget; Feb 16, 2011 at 08:21 PM // 20:21..
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Feb 16, 2011, 06:18 PM // 18:18
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#26
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Wilds Pathfinder
Join Date: Jun 2010
Guild: [aRIN]
Profession: R/
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Quote:
Originally Posted by AngelWJedi
im with you here. i hate people who assume those that get runs are lazy. atm im working on my 4th char to get leg survivor and im doing it the normal way,aka play the game and not boxing. ive been playing 41months and if i decide i want a few runs does not make me lazy. it just makes me wanna get to a spot fast so ican play more on my other 7 chars. example ATFH Zday. xD True i couldve fought it on my own for each char but getting it run allows me more time to work on something else like leg. vanqer on my rt.
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I'm sorry, but if you make a bunch of characters, it's your responsibility to bring them through the game, it shouldn't grant entitlement to speed runs, and I don't see how it's not lazy to say otherwise. Just my two cents.
@TheGizzy: Well said. You and other new players I've met are inspiring, and hope you don't feel put off by rants such as these. I personally felt the "new wave" referred more to the current culture rather than the generation. Absolutely there are good players of all ages and experience, just as there are those that the OP defines as lazy, it's just that the dominate popular culture today can feel very pessimistic, greedy and impatient, which given the amount of power creep in the game and willful ignorance of many that rely on the meta game to tell them how to play, only helps drive these feelings that there's an air of passive play style.
I'm glad you found others to enjoy the game with, for there are far too many like you that stay wandering or suffer through boredom and need help, but don't know where to turn.
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Feb 16, 2011, 06:21 PM // 18:21
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#27
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Ascalonian Squire
Join Date: Apr 2007
Profession: R/
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Quote:
Originally Posted by Reokuma
I regret nothing, and for the glint quote "Did not the very Heros I sent return to battle me again?" Someone has to loose the battle and glint still lives.
But yes to the two who took what I said personally, I was talking about general populace being lazy. Most, not all but most, of the new players are now coming to Guild Wars just to do HoM for Guild Wars 2. At least twice now i've met players with "protectors of cantha" who didn't really know what Shiro was just that they killed him on the last mission.
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Have you ever heard of a battle coming to a draw and even if she wins that does not mean that she killed us only that we lost the battle. Maybe after she wins the battle she convinces us she is on our side by not killing us and letting us leave to try to let people know about the danger of the elder dragons
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Feb 16, 2011, 06:29 PM // 18:29
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#28
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Frost Gate Guardian
Join Date: Mar 2006
Guild: Us Are Not [leet]
Profession: W/
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He's right, and my small guild has been the only thing that's been keeping me playing. We boss.
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Feb 16, 2011, 06:36 PM // 18:36
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#29
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Desert Nomad
Join Date: Oct 2007
Location: Farming for Nick gifts
Profession: R/
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Quote:
Originally Posted by Reokuma
I regret nothing, and for the glint quote "Did not the very Heros I sent return to battle me again?" Someone has to loose the battle and glint still lives.
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losing =/= dieing
its very possible to lose a fight without dieing
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Feb 16, 2011, 06:39 PM // 18:39
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#30
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Wilds Pathfinder
Join Date: Jun 2010
Guild: [aRIN]
Profession: R/
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Quote:
Originally Posted by Reokuma
But yes to the two who took what I said personally, I was talking about general populace being lazy. Most, not all but most, of the new players are now coming to Guild Wars just to do HoM for Guild Wars 2. At least twice now i've met players with "protectors of cantha" who didn't really know what Shiro was just that they killed him on the last mission.
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Ok, this I somehow missed. You do realize that newbies are rushed through content as well by players who don't take time to explain anything, right? How does that make them lazy? I didn't know much of anything of the lore as I played through the campaigns, and felt pretty lost, too. It was only after outside reading and getting a lot of interpretations from more perceptive players that I could piece things together. Prophecies has only recently fully made sense to me because there's so much background information about Abaddon and the Gods that you don't know unless you research.
And now I feel silly for skimming through, you'd best play with these new players and see that many, like all of us used to be, want to enjoy the game, it's just hard when so much of the world around them is gunning for HoM and can't be bothered to stop and offer explanations and give them advice. That was the laziness I was talking about.
Far too many times I've seen it: "here's a pro-build", and includes a barrage of PvE skills the new player surely doesn't even have yet. It's no wonder they don't understand who Shiro is.
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Feb 16, 2011, 07:59 PM // 19:59
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#31
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Lion's Arch Merchant
Join Date: Nov 2005
Profession: W/
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I agree with most of what the OP says. After 5 years the game has changed a lot and much of the magic we experienced at the start isn't shared by today's new players because like what others have said...
Quote:
Originally Posted by Xiaquin
...newbies are rushed through content as well by players who don't take time to explain anything..
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Well..I've got my memories and screenshots and will cling to those. Still love the lore and the game, just in different ways nowadays.
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Feb 16, 2011, 08:57 PM // 20:57
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#32
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Furnace Stoker
Join Date: Nov 2009
Location: Belgium
Guild: Club of a Thousand Pandas [LOD大]
Profession: E/
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Quote:
Originally Posted by Reokuma
The good
1. Guild Wars is a story of the most unlucky people in the world, a true novel about Murphy's Law. It is almost comical the way everything goes wrong, and the only progress made is rite at the end of the campaign.
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If everything would be happy happy sunshine, there wouldn't be a story, nor a need for a hero, and you would be pointless.. Every story is like that, will always be like that, it needs to be like this, or it won't be interesting.
Quote:
3. The benefits of friendships
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True this, I've met some of the best and most honest people in this game, although I've met the biggest f*cking douchebags ever too.. Too sides to a coin..
Quote:
4. The annoyance of poverty
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When I was poor, never really bothered, or had trouble with it, now I'm a rich ass, and I throw money around like carbon dioxide.. Money = Laziness..
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6. Small guilds are way > Large ones
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Not necessarily, I'm in a fairly big guild atm, and in a big alliance, and I'm having loads of fun, people are mature, and childish at times too, just to mess around, and people know each other pretty well, help each other out etc.. I've been in tiny guilds which were absolute shit in the past, and in large guilds that were awesome. But, most of the time, it is true. F*ck [KISS].
Quote:
1. The new wave of players is probably the laziest bunch of idiots I have ever met.
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Amen to this! Seriously! How many "QQ my title is hard, please make it easier" threads I've seen on here, it's insane. The game is already a piss compared to years ago, and they're still complaining. Seriously..
Quote:
3. Important NPCs (Mehnlo and Togo more than anyone else) would be better off waiting at the beginning of the mission than walking along with you.
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Can't remember the amount of ragequits.. It's just soo much..
To answer to the last part:
I am one of those lazy people that lets him get run to towns, and rolls through the game without noticing it, just to get to endgame, but this is because i've been playing it for almost 5 years now. I've seen it all, I've done it all multiple times and don't really care anymore. If I need a character to progress, it's usually to get to the Elite missions (Deep, Urgoz, DoA etc) to do SCs.. But indeed, the new players don't care anymore, they just roll through, get everything done for them, and still complain that it's too hard.. If I had 1/10th of a goldpiece every time I saw someone QQ about the game being to hard, I'd be even more rich..
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Feb 16, 2011, 10:16 PM // 22:16
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#33
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Jungle Guide
Join Date: May 2005
Location: Hot as hell Florida
Guild: [Wckd]
Profession: Me/
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Quote:
Originally Posted by subman247
I think most oldschool players (again me being one of them) like to complain because new players have it much easier than we did. When i first started if i could have bought a run to the parts where i get the sweet gear i would have. Good for them cause come GW2 we are all on the same playing field again.
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No, you like to complain because you have the rosy scent of nostalgia surrounding you, but of course that's not the way it really is.
New players have it easier? You mean like PuGs requiring rank 10 PvE titles and associated skills to even consider a noob player?
Or how about the vast number of skills, their interactions, and the fact there's four more base professions then when the game first was released?
And a new player paying every last gold piece to a pro runner only to get to Droknar's Forge with his ten skills and realize that armor costs money and materials, that unlike every other MMO out there only weapons drop?
How about all that sweet gear, that, thanks to the relative ease oldschool players have of acquiring funds, are super-inflated way out of proportion to their actual value?
No, new players have it exceedingly difficult when compared to the oldschool players, who have grown into the game, are accustomed to the meta and its changes, and know how everything works. GW2 will level the playing field for old and new GW1 players alike, and of course there won't be ANY discrimination based on how many legacy items a player has unlocked from GW1... lol
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Feb 16, 2011, 10:45 PM // 22:45
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#34
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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The only reason to be in a large guild is to have a larger pool of people to play with in PvE.
If you want to have a good guild, it's usually small, even more so if it is PvP.
The only reason why everyone is so "goal driven" is because of the HoM calculator. If the calculator wasn't there, I would never think of getting Vabbian or Obsidian (still waiting to get to 49/50 before I buy it though since it's fugly for the most part). If it wasn't there then we wouldn't have 70K destroyer weapons (they were ~20k before it).
I recently made a character on a scratch account and went through an entire campaign pretty much alone. The fact is, there's few players playing normal mode and most of them that PUG are clueless. But there's a large difference from users that go on GURU and the general GW population. Those that go on Guru want to be better, those that just random join PUGs usually just want to do the campaign and be done with it.
I disagree with the laziness thing. Before Nightfall, the point was to play through the story and PvP (GvG, AB, HA, RA, TA, HB)/FoW/UW. After Nightfall, Elite missions and reputation grind kicked in and EOTN compounded this by adding reputation-linked skills. If you started just yesterday and had 6 titles to max. for your PvE skills.. it wouldn't be laziness it would be boredom.
Last edited by LifeInfusion; Feb 16, 2011 at 10:51 PM // 22:51..
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Feb 16, 2011, 10:58 PM // 22:58
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#35
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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Quote:
Originally Posted by Xiaquin
Anet never felt runners hurt the game, apparently, which is sad, because people should play together. Odd, because that's exactly the drum beat for GW2. GW1 is still their baby, and those who come drawn by GW2 should see those principles in this game, period.
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its sad only in that if someone wants to pay someone else to play the game for them, the developers should realize "Derp maybe this part of the game isn't enjoyable"
hate the whole maguuma jungle part, I'd always get a run through that crap to the desert,
Quote:
The only reason why everyone is so "goal driven" is because of the HoM calculator. If the calculator wasn't there, I would never think of getting Vabbian or Obsidian (still waiting to get to 49/50 before I buy it though since it's fugly for the most part). If it wasn't there then we wouldn't have 70K destroyer weapons (they were ~20k before it).
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Agreed. I play GW at my own pace, for my enjoyment. Now theres all this crap I have to take care of, that really has nothing to do with my enjoyment of the game Q_Q. So I try to get through it as quickly and painlessly as possible. 5 years never bought elite armour, now I have, not because I liked them but because HoM only takes elite armour. Outside of Kurzick I can't think of a single Assassin elite armour that doesn't look fugly to me.
Last edited by ensoriki; Feb 16, 2011 at 11:00 PM // 23:00..
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Feb 16, 2011, 11:02 PM // 23:02
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#36
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Wilds Pathfinder
Join Date: Jun 2010
Guild: [aRIN]
Profession: R/
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Quote:
Originally Posted by Kaleban
New players have it easier? You mean like PuGs requiring rank 10 PvE titles and associated skills to even consider a noob player
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This is simply not true, unless you are talking about elite areas/dungeons, which if you're new you won't be doing anyway. I've only one character with R10 titles and pugs almost never even ask for my builds unless I'm redundant or backline. Pretty much every PUG in my experience just wants to go and is only concerned about the above.
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Feb 16, 2011, 11:48 PM // 23:48
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#37
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Jungle Guide
Join Date: May 2005
Location: Hot as hell Florida
Guild: [Wckd]
Profession: Me/
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Quote:
Originally Posted by Xiaquin
This is simply not true, unless you are talking about elite areas/dungeons, which if you're new you won't be doing anyway. I've only one character with R10 titles and pugs almost never even ask for my builds unless I'm redundant or backline. Pretty much every PUG in my experience just wants to go and is only concerned about the above.
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You must not understand exaggeration or sarcasm.
While PuGs in general do not REQUIRE PvE skills, almost any noob player who happens upon the Wiki and PvX will take note that nearly every PvE build is packing 2 to 3 PvE skills.
Take from that what you will...
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Feb 17, 2011, 12:39 AM // 00:39
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#38
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Lion's Arch Merchant
Join Date: Jun 2010
Location: GMT-5
Guild: [Nite]
Profession: R/
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What this 4yr ranger has learned:
1. People are people. Old players, new players, everyone in between...there's good and bad all around you and the game is what you make it.
2. After playing through every prophecies, factions, and eotn mission multiple times, I am always the last one to hit "skip" because if there's even one other player who hasn't seen that cutscene, they deserve the chance to enjoy it and there's less pressure to skip if they're not the only one.
3. I am now playing through NF alone. Because everybody I PuG with wants to skip the cutscenes.
4. gwpvx meta builds are really pretty good. if you can't make them work, you're doing it wrong. Snobs will spurn you for turning to excellent builds if they are on gwpvx and other snobs will spurn you if you don't.
5. GWG is a great place that I wish i knew about in yrs 1-3 of my GW experience.
6. I love my guild and my alliance even if I rarely make it to scheduled events. I wish I'd joined a guild a long time ago.
7. QQers are everywhere. Mostly ignore them.
8. If I have in game currency and I want to spend it on something in game, no matter what that might be, if another player is willing to do the deal with me, it's nobody's business and nobody should care.
9. I hate bots...especially ones that spam crap in chat.
10. Rangers are the proverbial jack of all trades and master of none and get very little love in game. But I don't care. I'm not playing the game for you. I'm playing it for me.
11. And I still love it.
That is all.
Last edited by Roen; Feb 17, 2011 at 12:41 AM // 00:41..
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Feb 17, 2011, 01:04 AM // 01:04
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#39
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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Quote:
Originally Posted by Kaleban
You must not understand exaggeration or sarcasm.
While PuGs in general do not REQUIRE PvE skills, almost any noob player who happens upon the Wiki and PvX will take note that nearly every PvE build is packing 2 to 3 PvE skills.
Take from that what you will...
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It was the same crap as 2010,2009,2008,2007,2006 and 2005.
Flare on a ranger? Ele with hamstring? Players using wonky builds and pugs have always have some kind of confliction. Hell before the pve skills we still had pvx and pugs still were looking for people who had certain skills unlocked.
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Feb 17, 2011, 02:16 AM // 02:16
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#40
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Furnace Stoker
Join Date: Sep 2008
Location: orlando,florida
Guild: Society of Souls [Argh]
Profession: Rt/E
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Quote:
Originally Posted by Xiaquin
I'm sorry, but if you make a bunch of characters, it's your responsibility to bring them through the game, it shouldn't grant entitlement to speed runs, and I don't see how it's not lazy to say otherwise. Just my two cents.
@TheGizzy: Well said. You and other new players I've met are inspiring, and hope you don't feel put off by rants such as these. I personally felt the "new wave" referred more to the current culture rather than the generation. Absolutely there are good players of all ages and experience, just as there are those that the OP defines as lazy, it's just that the dominate popular culture today can feel very pessimistic, greedy and impatient, which given the amount of power creep in the game and willful ignorance of many that rely on the meta game to tell them how to play, only helps drive these feelings that there's an air of passive play style.
I'm glad you found others to enjoy the game with, for there are far too many like you that stay wandering or suffer through boredom and need help, but don't know where to turn.
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Just because you think something doesnt make it true! next thing you know i bet you'll say those that buy the item nic wants one week are lazy too! rofl
i played this game a long time rerolled a crap load of chars. and just cause i buy a run or two DOESNT NOT MAKE ME LAZY!
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